sæter
Every year, the Gruff sheep will go to sæter. They must cross the bridge when they are ready, and you, the Pomp, must guide them to the other side.
An allegory for life, death, transhumance, and psychopomps, the sheep will always move forward towards sæter, much like the passage of time itself.
Controls
- WASD to move
- SPACE to build.
- Walk up to a tree to automatically collect the resource.
- Walk up to an enemy to automatically attack.
Your Goal:
Guide the Gruff from one side of the map to the other, by building a bridge one block at a time.
Credits:
Coding - jasoonmargoon
Art - happysquared
Story - sydney
Sound - Drummond
WINNER of Gumbo x GameMaker Jam 2024; theme: BRIDGE.
Status | In development |
Platforms | HTML5, Windows |
Authors | JasoonMargoon, happysquared, sailorspooky, Somepoint Sound |
Genre | Puzzle |
Made with | GameMaker |
Tags | GameMaker, Pixel Art |
Development log
- Post-Jam update38 days ago
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